Step Interactive

Remote programming studio

Game programming, console porting, and custom software—delivered with polish.

Step Interactive takes contracts for game programming, Xbox/PlayStation porting, and general software development (apps, websites, tools). Tell me what you’re building—I’ll help you ship it.

Console porting
Gameplay systems
Performance & profiling
Tools & pipelines

Services

Flexible contract work—from targeted fixes to full feature delivery.

Console porting

Bring your title to Xbox and PlayStation with platform compliance, input, performance, and build pipeline support.

  • TRC/TCR readiness
  • Performance passes
  • Platform integrations

Game programming

Gameplay systems, UI, save/load, tools—implemented cleanly and documented for long-term maintainability.

  • Systems & features
  • Bug fixing & refactors
  • Profiling & optimization

Software development

Apps, websites, and custom internal tools. If it needs to ship and work reliably, I can build it.

  • Mobile & desktop
  • Web apps & sites
  • Automation & tooling

Apps

Applications deploying to app stores (and what's coming next).

Philosophy

I believe apps should respect users. Every app I build is completely free with no ads, no tracking, no sale of your data, and no paywalls for features that cost nothing to support. You own your data and your experience. Let's take back your time, with no ads, one app at a time.

CoreInterval — Interval Timer

Available on Android

Build custom interval timers with audio cues ranging from simple sounds to recorded voice, imported sounds, text-to-speech, and more.

  • Audio mixing with other phone audio
  • Audio ducking so cues cut through
  • Available on Android, iOS soon

Legal: Terms · Privacy Policy · Support

More apps

In progress

Additional releases will be listed here with store links, descriptions, and support pages.

Have an idea? Pitch it.

Contact

Interested in working together? Email for details and availability.

Email

contact@stepinteractive.dev

Response times vary by active project load.